Let's get physical . . .
This is a programming kind of time for me. I am using Cyrille Henry's PMPD (Physical Modeling for Pure Data) and its Max/MSP incarnation developed by Mathieu Chemagne (known as mc.pmpd) to develop more natural sounding gestures and behaviors for acousmatic improvisation. It's working out pretty well and I will post some experiments to this blog when I figure out how all that control information will influence the sound of the improvisational 'world' I am developing. It is basically the following formula: [field recordings (edited)] * [sample playback processes] * [physical models(constraints)]. Somehow, that makes an hour of music.
jg
jg
3 Comments:
sounds interesting... but what happened to SuperCollider?!
oh the turf wars...
Well, actually there is a Supercollider version of PMPD, but sometimes you have to go with what you know. I love new tools, don't get me wrong. I will return to them when the time is right. But, now I need to prototype . . . you know? And, I also need to get some creative work out the door.
How's UEA?
UEA's fine, but that ain't me up there!
Now get back to your SuperCollider homework or there will be no supper for you, my boy...
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